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Basement Killing is 11th mission of Hitman 2: Silent Assassin. It is the 1st of three parts of the hit on Charlie Sidjan.

Targets: 

  • Charlie Sidjan

Mission briefing[]

47 — this is Agency, Diana here. So far no news on Father Vittorio, but we got a neat little mission for you in Malaysia.

In Kuala Lumpur, you will find the headquarters of a very talented hacker and kleptology expert, Charlie Sidjan — he has managed to steal an extremely valuable piece of software.

It works as a key signature in military software, and was until recently the exclusive property of the US government.

With this nifty piece of software in the hands of an adversary, any incoming missile will be detected as American, which renders an otherwise clever missile shield worthless.

Our client wants to retrieve this piece of code and exterminate Charlie Sidjan and all records of this code.

He is running his business under cover of a company called Carniwarez Inc. Computer Systems. Their network is completely sealed off and inaccessible.

Your objective is to assassinate Charlie Sidjan and place a small dongle on the main server of Carniwarez Inc. Computer System.

This device will allow outside access to the systems.

There are guards with intercoms everywhere, closed circuit surveillance of all areas and elevators, metal detectors and reinforced steel doors with electronic locks. Your target is in the 2nd basement.

Continue from there with the direct elevator to Carniwarez main office. You will have to shut down some of the surveillance systems by the elevator.

The only visual ID we got is the footage of Charlie. It's from his 6th birthday. From what we know, you should be able to recognize him from this.

Get your equipment in locker no 137. Find Charlie Sidjan in the basement area. Kill him and access Carniwarez by the direct elevator.

Objectives[]

  • Find and kill Charlie in the basement.
  • Disable the surveillance system for the direct elevator

Maps[]

Weapons[]

Disguises[]

  • Suit: Can walk around the lobby only
  • Policeman: Can walk around the lobby, and a few restricted areas, but not given access to the basement. Wear pink berets. Arouses suspicion. Can carry some weapons
  • Basement guard: Access everywhere, but not allowed to go beyond the first basement. Arouses suspicion. Can carry some weapons
  • Fireman: Can walk around the lobby and the fire department only. But if the fire alarm is triggered can go anywhere as long as the smoke bomb was blasted in there. Can even run and carry weapons without arousing suspicion during the fire alarm, but not if it hasn't been triggered.
  • Pizza Boy: Access to the lobby, the food department, the majority of the basement and the 2nd basement. For some reason, allowed to carry weapons during the fire alarm. Arouses suspicion.
  • Staff: Same as suit, plus arouses suspicion. So it's pretty useless.

Other[]

  • Fireman
  • Pizza Boy
  • Staff member

Enemies[]

Video[]

Trivia[]

  • The room in the 2nd basement where the target is full of junk food scattered around the floor, walking on the chips will make noise, if the target hears it, he will look behind him and may see 47 and then ring the alarm.
  • The outside entrance to the building is actually solid and if a player is able to noclip through, they can close and open the door on the outside.
Missions in Hitman 2: Silent Assassin
Prologue (Sicily) The Gontranno Sanctuary - Anathema
Russia St. Petersburg Stakeout - Kirov Park Meeting - Tubeway Torpedo - Invitation to a Party
Japan Tracking Hayamoto - Hidden Valley - At the Gates - Shogun Showdown
Malaysia Basement Killing - The Graveyard Shift - The Jacuzzi Job
Afghanistan Murder at the Bazaar - The Motorcade Interception - Tunnel Rat
India Temple City Ambush - The Death of Hannelore - Terminal Hospitality
Epilogue (Russia & Sicily) St. Petersburg Revisited - Redemption at Gontranno
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