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Gilgamesh:
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Article instead of Disambig?[]
Why don't we make the Demon Wall page into a full article, since it is a recurring and notable boss (with you having little time to kill it before it crushes you in most versions) and especially now that it is a Summon in Dissidia. | |||
Who knows? I don't remember what the threshold was for enemy article over disambig. | |||
Five enemy appearances, with palette-swaps in at least one (forget that rule though). So at least five-enemy appearances and uniqueness to the FF series. I'd say it's unique. BUT, only FOUR ENEMY appearances. Yeah, if it were to be parent'd it would be created at "Demon Wall (Enemy)" and here would be a disambig to the enemy page and to the summon page. ILHI 20:31, 5 January 2009 (UTC)
I'd love for someone to do this. ILHI 14:00, 14 August 2009 (UTC)
Pitioss Ruins[]
Do you think the giant mechanical wall in Pitioss Ruins in FFXV is worth mentioning? It has its similarities to past Demon Walls. Myself 123 17:21, February 22, 2017 (UTC)
- I haven't played Pitioss Ruins, but think I have seen some screenshots. Does it close in on you and crush you against a wall if you are not fast enough?Keltainentoukokuu (talk) 17:35, February 22, 2017 (UTC)
- Kinda, it moves back and forth on its own and has these red-hot spikes all over it, if you come into contact with them, you get sent back to beginning of that section (effectively death in the dungeon as it's a platforming level). The aim of that section of the dungeon is to get to various safe spots before the wall hits you. Myself 123 17:42, February 22, 2017 (UTC)
- Well it's a moving wall that damages you and has a demon face. Sounds mention-worthy even if it's not a normal enemy, but a platforming "enemy". Would be cool to have a screenshot of it too.Keltainentoukokuu (talk) 17:46, February 22, 2017 (UTC)
- Kinda, it moves back and forth on its own and has these red-hot spikes all over it, if you come into contact with them, you get sent back to beginning of that section (effectively death in the dungeon as it's a platforming level). The aim of that section of the dungeon is to get to various safe spots before the wall hits you. Myself 123 17:42, February 22, 2017 (UTC)