- For the Dark Souls variant, see Magic Barrier.
- For the Dark Souls III variant, see Magic Barrier (Dark Souls III).
Magic Barrier is a miracle in Dark Souls II.
In-Game Description
- A miracle encasing the body in a magic barrier. Increases resistance to magic, lightning, fire and dark.
- This miracle is said to shield its caster with the Rock's armor, and was common amongst the wizard knights of Mirrah.
Availability[]
- Felkin the Outcast for 2,700 souls.
- Head of Vengarl for 2,700 souls.
Effect[]
This miracle casts an aura around its user, causing them to become extra resistant towards Fire, Lightning, Magic and Dark attacks by 150. The duration of this spell depends on Faith and ranges from 70 seconds when spiced down to 10 Faith all the way up to 95 seconds at 34 Faith which caps the duration scaling. In addition, Magic Barrier can affect allied players within a certain radius. This trait is not shared by Great Magic Barrier.
Attunement Milestones[]
Like all other spells, the amount of casts per slot increases upon reaching certain Attunement milestones:
Attunement Level | Amount of Casts |
---|---|
10 | 2 |
32 | 3 |
49 | 4 |
94 | 5 |
Duration Scaling Information[]
Duration values are listed in seconds. Base duration of this spell only depends on Faith. Base duration shown as well as values with the Lingering Dragoncrest variants applied and pieces of Northwarder Set applied. This self buff has non-scaling ranges which is why the duration does not go up with each level of Faith.
Faith | Duration | LDCR (15%) | LDCR +1 (25%) | LDCR +2 (40%) | Full Northwarder Set (22.5%) | NW Hood (5%) | NW Robe & Trousers (Both 2.5%) | NW Manchettes (12.5%) |
---|---|---|---|---|---|---|---|---|
10-13 | 70 | 81 | 88 | 98 | 86 | 74 | 72 | 79 |
14-23 | 80 | 92 | 100 | 112 | 98 | 84 | 82 | 90 |
24-33 | 90 | 104 | 113 | 126 | 110 | 95 | 92 | 101 |
34 | 95 | 109 | 119 | 133 | 116 | 100 | 97 | 107 |