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The Grant is a great hammer in Dark Souls.

In-Game Description

A legendary weapon of the Way of White, granted to an Undead paladin long ago.
This mass of iron can only be lifted by those with inhuman strength, but it is blessed, and very effective against agents of Dark.

Availability[]

Dropped by the black phantom of Paladin Leeroy near the end of the Tomb of the Giants. As of patch 1.04/1.05, the game might glitch when he dies, causing him to not drop his items.

Characteristics[]

Grant's two-handed strong attack unleashes a shockwave similar to that of Wrath of the Gods, dealing damage in all directions and knocking enemies back. Unlike Wrath of the Gods, Grant's strong attack knocks all non-boss or large enemies down. Each use of this attack drains 200 durability; at less than 200 durability, Grant cannot use the ability without being given repairs first. Though Grant has high Faith scaling and decent Strength scaling, it deals split damage meaning that it will perform poorly compared with the much lighter and more stat efficient Great Club at the same stat distribution.

Grant has a Divine Auxiliary Effect, allowing it to prevent the skeletons in The Catacombs and the Tomb of the Giants from reanimating.

Scaling Percentages[]

Moveset[]

Attack Description
One-handed
Weak Attack
Slow overhead smash.
One-handed
Strong Attack
Very slow overhead smash.
Two-handed
Weak Attack
Slow overhead smash.
Two-handed
Strong Attack
User raises Grant above their head and emits Wrath of the Gods from Grant.
Jump Attack Forward jumping smash.
Running Attack User takes a couple extra steps then smashes the weapon into the ground.
Rolling Attack Smashes ground directly in front of the user.
Kick Standard kick.
Left-handed
Weak Attack
Block.
Left-handed
Strong Attack
Very slow overhead smash.

Notes[]

Pre-Patch 1.04/1.05, Grant scaled with Dexterity instead of Faith.

Upgrades[]

Requires: Twinkling Titanite and 2,000 souls per upgrade.

Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Grant 130 130 B A 50 10 35 35
Grant +1 (Twinkling Titanite ×1) 143 143 B A 50 10 35 35
Grant +2 (Twinkling Titanite ×1) 156 156 B A 50 10 35 35
Grant +3 (Twinkling Titanite ×2) 169 169 B A 50 10 35 35
Grant +4 (Twinkling Titanite ×2) 182 182 B A 50 10 35 35
Grant +5 (Twinkling Titanite ×4) 195 195 B A 50 10 35 35


Gallery[]

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