Duel Charms (決闘の護符) are throwable items in Dark Souls III.
In-Game Description
- Tool used in duels of judgment. Nulls effects of special area effects for a short time.
- Allfather Lloyd's knights lived in fear of his duels of judgment, in which verdicts were carried out by his Sword of Law.
Availability[]
- Firelink Shrine
- Sold by the Shrine Handmaid for 500 souls each after she is given the Paladin's Ashes.
- Cathedral of the Deep
- Dropped by Man-grubs.
Effect[]
When a target is caught in the radius of the charm's mist, it prevents any spells or buffs from being cast or reapplied for 25 seconds. In addition, it will also completely nullify any special skills, buffs, and augmentations that were already cast or active at the time. Getting hit by one does not drain one's FP, but merely prevents it from being used.
Usage[]
Multiple of these items can prove to be very useful in PvP encounters, as they allow to prevent the use of buffs.
Examples of "special area effects"[]
- Various weapon skills.
- Weapon augmentations:
- Offensive spells:
- Self-augmentations:
Description[]
In-Game Description
- Tool used in duels of judgment. Nulls effects of special area effects for a short time.
- Allfather Lloyd's knights lived in fear of his duels of judgment, in which verdicts were carried out by his Sword of Law.
In-Game Description
- 裁きの決闘に用いられた道具 一定時間、効果範囲内の特殊効果を全て解除する
- 法の剣を司る主神ロイドの裁きは しばし決闘に委ねられた ロイド騎士は、それを酷く恐れたという
In-Game Description
- Tools used in the duels of judgement. Removes all special effects within its area of effect for a short time.
- It is said that the judgment of Lloyd, the main god who administered the sword of law, was often left to a short duel, and that Lloyd knights were extremely afraid of them.