- For the Dark Souls II covenants, see Covenants (Dark Souls II).
- For the Dark Souls III covenants, see Covenants (Dark Souls III).
A covenant is a faction that a player may join in Dark Souls. Being part of a covenant grants various benefits, though it also imposes certain rules on the player. Breaking said rules can lead to negative effects. Covenants may also have an effect on the player's online interactions.
General information[]
There are nine covenants in all. Some covenants have four ranks, from 0 to +3. Ranking up in a covenant can bring additional rewards.
Changing covenants[]
Players may only join one covenant at a time. Should players wish to join a different covenant, it is necessary to break their contract with their previous covenant first, through betrayal, through Oswald, the pardoner, or by changing covenants at a bonfire (Remastered only). It is recommended to change covenants through Oswald, covenant leaders, or at a bonfire, as killing covenant leaders will often lead to much harsher penalties than simply changing covenants
Upon leaving a covenant, even with through Oswald, half of the progress the player has made in ranking up in the covenant is lost, should they wish to rejoin later. For example, having offered 30 humanity to a covenant will be reduced to 15 if one should rejoin and want to attain the previously held rank.
It is possible to be kicked out of four of the covenants: Blade of the Darkmoon, Princess's Guard, Chaos Servant, and Forest Hunter. When kicked out of a covenant, any offerings made to that covenant will be reduced to 0 and requesting absolution will be required to rejoin the covenant, provided that the covenant leader is still alive.